![]() Sound though, sound is spectacular, done by none other than the beloved Yoko Shimomoura, composer of the original game as well, as well as many many other splendid works. So, visually this show should be crème de la crème, it owes that much to the source, yet it is really mediocre, if even that. We even have some weird cheap looking cgi at momments, now, that could be intentional for the video game feeling, but it is probably laziness, incompetence and low budget. So, they tried to keep the really unique aesthetics, but it is really hard to animate properly and smoothly with all that detail, the studio obviously didn’t have the resources to do it properly so all the movement feels clunky and robotic, the scenery looks really cheap and barebones when it should be amazing judging on what they had to work with. Character designs are really over the top, cause you know, that’s 90s square for you. There are also some nice twists and turns, and you know, being NPC looking, really is a good cover.Īnimation is not really great and that really saddens me, cause artistically, visually the video game was spectacular. In fact he gets his ass beaten usually, once he got whooped so bad he even got a fever, no joke. At least you know, no fan servicing thots, no clowns for comedic relief and most importantly no broken overpowered protagonist. Anyway, that is not really relevant so lets get on with it, storytelling is not great, is is slow, it is clunky, it is very videogamey and it is not exciting at all, the only reason it works, if it even works, is because of nostalgia.Ĭharacters are… well… I was gonna say that they are like NPCs but… you see… in this case they are exactly that. That is the convenience of a person getting transferred into a completely new world, everything is new for the hero while being new to us, so we get infodumping and exposition with no remorse. I’m not saying here that this show is perfect example of showing and telling, I’m just saying that this is how it should be, but with all these damn isekais nowadays we have really forgotten about it. ![]() We learn and assume what we can through his interactions, and find about new things that are also new to him. The thing is, before the show starts, said young lad was living already there, so we just see the world, we see a bunch of characters with everyone looking wackier than the other and the protagonist casually interacting with them, cause it is natural to him, no matter how strange or unknown everything seems to us. But this video game thing also does some good stuff about the show, you see, story follows a young lad who lives in fantasy world. Storytelling feels clunky, awkward and unexciting. Then Sandra appears, a thief that kills Jumi to steal their gems cause those are very valuable and our protagonist wants to protect the Jumi, that is about it, its not really complex, it is not really mature, it is an arc from a psx era jrpg, what did you expect? So, I do not really now if this done on purpose or it is just bad and lazy writing and directing, but the result is the same, this feels like a game, not like a show, and video game narrative works for video games, it doesn’t really work for anime. So, story follows our young and kind jrpg protagonist that meets two Jumi, people that evolved from gems, and have their core, or their hard on their chest as a gem, and decides to help them find more of their kind. After watching the show I assume they gonna adapt all 3 arcs into different seasons, with the first one being the arc with the Jumi, the gem people. You choose how you go about it, which one goes first and you could even get into the final arc only by completing one of the arcs. There are three story arcs, and a final arc. You see the game has a weird structure, relatively pioneering for its time. I am absolutely baffled by the decision to make this into an anime.
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